Sunday, December 6, 2009
The ocean is filled with different animals, plants, and groups. Sea creatures are put into harmonious groups that humans are attracted to. The Denotation is the creatures as themselves. The Connotation is the symbolic or metaphor that they represent in the oceans society. These creatures hold our attention because of there parallel similar characteristics to our society. They form different marks of physical appearance as well as a deeper meaning to the ocean. In the end, these creatures form a harmonious nature that humans can only understand from above water.
There were many principles that I learned from project 1&2 that are parallel to project 3. We started off picking out a three line Japanese haiku.
When first reading my haiku I wanted to focus on the Whippoorwill (which is a Japanese bird). However, the more I read the haiku and started to make the analogy shapes about the haiku my personal connotation of the bird was the symbol of someone or something being lonely all together. This was important for me to really understand my haiku, have my own personal interpretation of it, because eventually that is what I will want the viewer to see.This is something that I had learned in project one, and something that then I did not execute very well. It doesn’t matter if it is a line, shape, word, or piece of text, it is crucial as a designer to be able to execute that “denotation” well, so the viewer is able to understand. Another aspect that I took from project one was the importance of variety. In the first project we started with mind maps, and to be honest mine was not expanded. It seemed like in the most creative step of the project, I did not experiment into different approaches. In project 3 I did not want to make the same mistake. By the end of the class I no longer looked at the “ minimal requirements” for the next class but the “maximum possibilities”. For example turning my animation into black with white shapes and texts instead of the reverse.
When I thought of this it was suggested that I take that idea and show both ways of executing it. Going further into the process of my haiku we experimented with marks that would make the analog shape. This is a aspect that project 2 came back into mind, experimenting with media, and letting the “tool” be the focus. So much of what I do sometimes I think would be easier to just take it into Illustrator/ Photoshop and manipulate it. While making the image a vector is an important step into craft, sometimes the designer looses some of the more interesting qualities or possibilities in that image. In project 2 we made line studies and let the projector, scanner, and photocopier make a new line study. As a designer I hope to carry the building up of hand skills and not wanting always to depend on the computer. Who knows, in the future it might be my assignment to create something without the computer, and using these tools and tricks is important. In project 3 it was important to let the tool whether it maybe a whistle, feather, or string to do most of the work. By letting this happen the out come was usually better texture, shape, or contrast in the image, which probably could have not been made on the computer.
In the final animation I learned many new skills too. A storyline, after looking at my animation it seemed that having a narrative made the whole project in itself stronger. I think going further into the up coming semester’s this is something that I take into consideration. In my personal belief people are able to respond better to any type of artwork when a narrative is given.
The song I choose was "Old Piano" by Frou Frou
Saturday, December 5, 2009
Many people ask me what exactly Graphic Design is, or what I will be doing with the degree after I am done with school. I usually respond with designing logos, websites, signs, etc. One of the most interesting aspects of Graphic Design is that it has its way of making itself into any area. I believe that Graphic Designer's have a big role in society. They are able to make environmental signs, or anatomy books for doctors. I want my role in society to help people and educate them. It is extremely important to me to reach out to other people and help them. My role in society is to help give guidance in little aspects of society, and to entertain. I would like to be a environmental graphic designer, making billboards and signs to help direct people. I would also find it interesting to be involved with motion graphics. Depending on what companies I will be working with, I want to help give notice to important activities going on in the Kansas City area. I believe all Graphic Designer’s have a certain role in society. I do not believe what I will be doing is high/ fine art like I have learned in my Art History classes. I do think they have a modern way of becoming the new fine art. Making signs, logos, layouts all are things that we as a society read. One of the things that I plan to do with my work is help people communicate with each other. I think despite what exact graphic’s I want to focus on; this will be my main objective in my career. One of the problems with society is the amount of information that is tossed around. As a designer my objective will be to simplify the functional art forms. This can be delivered in many ways; I’ve seen some designer’s make basic educational programs for elementary kids. Some designer’s make sites combining different culture groups to interact with each other. In the end I wish for people to find themselves interacting with other people in a less complex way. I believe as a artist and a designer this makes the perfect blend to help society.
Interviewed by SS: You said that your role in society is a desire to help people and educate them. What type of approach do you think you are going to take in order to achieve that? I think it is wonderful that you want to be an environmental graphic designer that makes billboards and signs. Could you explain more about what type of work you do as an environmental designer. Is it the content...perhaps the information that is environmental and/or the process of the work and materials used? I think that work like yours also could be considered collaborative work, besides social and educational. What types of groups or organizations are you considering for future work and why? have you considered working for yourself and starting your own local design group?
Me: The truth is I know I want to contribute to society by educating them. I would love to do this through motion graphics, but the specific area of what exactly my project will be I am still unsure about. Of course I get ideas at 2 am, but usually forget them by the next day, haha. What I would really like to do once out of school is join community groups that they will direct my skills in however it can be useful for the organization. I have been thinking about what specific projects I would like to work on, and I would like to possibly help elderly people. A few years ago, I volunteered at a nursing home and practiced a little bit of art therapy with them., and really discovered a sensitive side to myself. I would like to take that passion and some how geared it towards helping them. If I could make a wish, it would be to make a specialized program that elderly people could relate with. However, i just might be stepping into boundaries that is not in the graphic design field. Although, I am unsure on exactly what specific projects I will be doing, I know that I want to contribute to the communication of people through graphic design.
SS: Sounds like we have such similar interest! Perhaps we could work together on a project. I love that you want to expand out more than just a labeled field you chose for a degree. That is the creative person that you are seeking heeling through art to share with others. I know i great place to start if you don't mind a suggestion is Homecare. I worked for them in the past, and you can work with all ages. I think i have even seen a poster in the library about it. It could be something to consider.
Tuesday, December 1, 2009
Wednesday, November 18, 2009
Monday, November 16, 2009
Sunday, November 15, 2009
Thursday, November 12, 2009
Monday, November 9, 2009
Sunday, November 8, 2009
This week we discussed Munssel's color theory, and it was a lot harder than I imagined. Color is much more complex than I thought. I think one of the main reasons why is because it is truly a mind puzzle that for me is hard to organize. It seems like when I was putting my color aid together I would have all my colors picked out but one, then I would find one that would work and end up changing the rest. However to end a frustrated week with the color aid was the Warhol show. Going to this show he had plenty of color studies to go around. It really came to me then, why color studies can be so picky, because the end result is fascinating. My favorite of all his pieces was his "grapes". I liked these color studies based on true chroma of purples, blues, and greens. The way that the colors mixed together in a way that was easy for the eye to understand (not plain, or too saturated) made the prints successful, and a little because it was glittery.
Sunday, November 1, 2009
This past week we looked closely into Johannes Itten's color theory. He believed in varies types of saturation. This was important because it makes the viewer decide which color pairings look better with other hues, chromo, and value. We also used the color aid to make a perfect color wheel using the 5 top colors (red, yellow,green, blue, violet) between each color we put three colors in between. This step was a little more difficult to figure out the equal amount of hue change between each color.